Post by Ryan Powell on Sept 15, 2011 20:33:33 GMT -5
Making this league to have some compititive madden and some fun. Im mellow and straight foward, i like to have fun and joke around but also can be serious.
General:
1.) All-madden, 9 min quarters, 15 sec acc clock.
2.) Team specific playbooks only.
3.) No nano blitzing or rocket catching
4.) Dont run up the score, this is SIM style, just like you see on sunday afternoons.
5.) Be ACTIVE with the website, thats the main part of this league, active meaning be on daily, ready to play.
6.) Week will advance every other day. Late night hours. I play from midnight EST until 5 or 6 in the morning.
7.) I will make a spot to keep track of everything (ex. trades remaining, FA points, contact info, draft picks remaining)
Offense:
1.) Do NOT sit there and run 1 play 16 times in a game. Its boring and no fun. If i get complaint after complaint about it and see your WR with 3000 yards after 5 games im gunna kick you.
2.) Do NOT scramble outside of the pocket everyplay, you dont see QBs on sundays getting the snap and taking off directly to the sideline. If your gettin pressure a few plays a game then go ahead, but every play is different.
3.) If you have the lead, there should be no reason to go for it on 4th down.
4.) If your up big toward the end of the game, run the ball. If they cant stop your run, when they know your running, its not running up the score, its bad D.
Defense:
1.) NO NANO BLITZING!
^thats it^
Special Teams:
1.) Fakes and onsides are fine, to me its part of the game, if you want to try throwing a pass with your punter, go ahead. Lol
Advancing/Schedule:
1.) I work until midnight (EST) monday thru friday. Im on everynight for usually 5-6 hours. If your 12 and have a bedtime, find another league, i want players who will be on while im on. So we can go alot faster.
2.) Check the "Scheduling" board or the "Contact Info" and work with your opponent each week and get times to play games, i hate waiting for people.
3.) If you cant get your game in before the final night before advance i will kick you from league and let your opponent play CPU. Your welcome to join back in as your team tho.
Trading:
1.) Each team will have 3 trades per season.
2.) Each team needs to list 2 franchise players, one on both sides of the ball. There will be a spot for each man to post this. You can change it up until week 1 starts. Franchise players can not be traded, no matter what.
3.) I will determine 3 or 4 guys to be a part of the Trade Comittee. If you work out a trade with someone it needs to be posted in the trade section. Once at least 2 of the trade comittee guys replies with an approval you can then trade.
4.) Trades are limited to 3 players per team.
5.) Draft picks can be traded and do not count as a player
6.) Trade deadline is week 9
In all im down for anything, ill leave alot of things up to you all. Rules can change, its just up to the people and what will make everyone happy. Just throw out ideas in the "League Suggestions" and ill make changes.
Thanks for joining, cant wait to get the season underway!!!
-Ryan
General:
1.) All-madden, 9 min quarters, 15 sec acc clock.
2.) Team specific playbooks only.
3.) No nano blitzing or rocket catching
4.) Dont run up the score, this is SIM style, just like you see on sunday afternoons.
5.) Be ACTIVE with the website, thats the main part of this league, active meaning be on daily, ready to play.
6.) Week will advance every other day. Late night hours. I play from midnight EST until 5 or 6 in the morning.
7.) I will make a spot to keep track of everything (ex. trades remaining, FA points, contact info, draft picks remaining)
Offense:
1.) Do NOT sit there and run 1 play 16 times in a game. Its boring and no fun. If i get complaint after complaint about it and see your WR with 3000 yards after 5 games im gunna kick you.
2.) Do NOT scramble outside of the pocket everyplay, you dont see QBs on sundays getting the snap and taking off directly to the sideline. If your gettin pressure a few plays a game then go ahead, but every play is different.
3.) If you have the lead, there should be no reason to go for it on 4th down.
4.) If your up big toward the end of the game, run the ball. If they cant stop your run, when they know your running, its not running up the score, its bad D.
Defense:
1.) NO NANO BLITZING!
^thats it^
Special Teams:
1.) Fakes and onsides are fine, to me its part of the game, if you want to try throwing a pass with your punter, go ahead. Lol
Advancing/Schedule:
1.) I work until midnight (EST) monday thru friday. Im on everynight for usually 5-6 hours. If your 12 and have a bedtime, find another league, i want players who will be on while im on. So we can go alot faster.
2.) Check the "Scheduling" board or the "Contact Info" and work with your opponent each week and get times to play games, i hate waiting for people.
3.) If you cant get your game in before the final night before advance i will kick you from league and let your opponent play CPU. Your welcome to join back in as your team tho.
Trading:
1.) Each team will have 3 trades per season.
2.) Each team needs to list 2 franchise players, one on both sides of the ball. There will be a spot for each man to post this. You can change it up until week 1 starts. Franchise players can not be traded, no matter what.
3.) I will determine 3 or 4 guys to be a part of the Trade Comittee. If you work out a trade with someone it needs to be posted in the trade section. Once at least 2 of the trade comittee guys replies with an approval you can then trade.
4.) Trades are limited to 3 players per team.
5.) Draft picks can be traded and do not count as a player
6.) Trade deadline is week 9
In all im down for anything, ill leave alot of things up to you all. Rules can change, its just up to the people and what will make everyone happy. Just throw out ideas in the "League Suggestions" and ill make changes.
Thanks for joining, cant wait to get the season underway!!!
-Ryan